16
Jan

Interview with Franz Zotter on spatial audio, psychoacoustics and the IKO

As part of research for an upcoming essay, sound engineer Dr. Franz Zotter allowed me to interview him on some basic aspects of spatial audio, psychoacoustics and the IKO speaker.… Interview with Franz Zotter on spatial audio, psychoacoustics and the IKO

03
Jan

Semi-trivial interaction and data mining: Black Mirror Bandersnatch and the tragedy of Netflix

[Contains format-specific but not content-specific spoilers] The popular dystopic TV series franchise Black Mirror, recently acquired by Netflix, put out a chose-your-own-adventure type episode on December 28 2018. For Black Mirror to experiment with… Semi-trivial interaction and data mining: Black Mirror Bandersnatch and the tragedy of Netflix

17
Nov

Presentation at Game Studies Seminar #14:In Krakow about cities, Jagiellonian University

“On the hypotheses which lie at the bases of -game- design: flat earthers and post-physical-world navigable environments” presentation at the Game Studies Seminar #14: In Cracow about cities,  Jagiellonian University,… Presentation at Game Studies Seminar #14:In Krakow about cities, Jagiellonian University

07
Oct

Presentation for the “Architectonics of Game Worlds” University of Cologne

“The Architectural Continuum: Choropoietic media and post-physical-world spatial aesthetics” presentation for the “Architectonics of Game Worlds – On Aesthetics and Mechanics, Spaces and Places, Rhythms and Philosophies” organised by Dr.… Presentation for the “Architectonics of Game Worlds” University of Cologne

06
Sep

Round table for the exhibition “Artificial Paradise? Immersion in Space and Time”

Round table presentation and discussion on the topic of Immersion in the Arts, in the context of the exhibition “Artificial Paradise? Immersion in Space and Time” curated by Jürgen Dehm, at… Round table for the exhibition “Artificial Paradise? Immersion in Space and Time”